Street Fighter V: CAMMY All Costumes, intro, Blows, Combos (update: April 2021)

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Cammy White (γ‚­γƒ£γƒŸγ‚£γƒ»γƒ›γƒ―γ‚€γƒˆ KyamΔ« Howaito?), also known by the codename Killer Bee (キラービー Kirā BΔ«?), is a video game character from the Street Fighter series, first appearing in Super Street Fighter II. The second female fighter in the series, she was at one time a deadly clone assassin that was working for Shadaloo before breaking free and becoming an MI6 operative for the British government.

Cammy has light-blue eyes and long blonde hair that she styles into two braided pigtails, a large forelock, and a scar on her left cheek. She has a muscular body with a very fit physique and is of slightly below average height; Cammy’s choice of clothing attire is a leotard as it gives her higher speed, mobility, and flexibility.

In Super Street Fighter II and Super Street Fighter II Turbo, Cammy wears her signature outfit: a turtleneck, sleeveless, green thong leotard that consists of a Delta Red triangle insignia on either the right or left breast (some promo art has it on the right while other instances, including her endings in SSFII, have it on the left), a red beret, red socks and black calf-high combat boots, and red gauntlets. Her legs were decorated with marks of green camouflage paint. This classic incarnation is known as “Delta Red Cammy.” One of the earlier drafts of Cammy’s character design has her wearing harnesses and a gun holster, details which were eventually incorporated into her Street Fighter V default design.

In Cannon Spike, Cammy wears an outfit similar to her SSFII incarnation, except she has knee pads and inline skates, as well as two sub-machine guns. In her right hand, she holds a standard Uzi sub-machine gun, and in her left, a Skorpion vz. 61. Both guns are depicted as comically larger in size compared to their real counterparts


Cammy is a quick, impressive, close-range fighter. She lacks any projectile or long-reaching attacks and therefore hurls herself at the enemy relying on speed and priority. Due to her Frame Data her quick starting attacks can usually get Counter Hits. Priority such as this makes her one of the easiest characters to use in Capcom vs. SNK 2. Her original incarnation in Super Street Fighter II had trouble evading projectile attacks, so later incarnations involved reworked and additional special moves to evade fireballs with ease. While some attacks are swift punches, her main moves utilize many kicks for mid-range normals and specials like Spiral Arrow.

She also has several throws to break through her opponent’s defenses. One of her trademark grabs is the Frankensteiner, which showcases her physical strength. Even when her opponent is airborne, Cammy has an air throw or grab follow-up from her Hooligan Combination to spike them into the ground and leave them close to her. At times Cammy also has a more brutal fighting style, such as her second Ultra Combo in Super Street Fighter IV; where she proceeds to put her snap her opponent’s neck and applying devastating submission holds to inflict maximum damage.

Cammy’s overall style revolves around sudden and rapid sweeping attacks. Her move set allows the player to attack from almost any given range, and with great agility. Her combo ability rivals that of Akuma. However, her moves are a bit awkward to execute and can make her vulnerable if blocked accordingly since her moves can put the player right in front of the opponent for an easy counterattack.

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Description by streetfighter.fandom



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2 months ago

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2 months ago

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