The path that Capcom has taken over the years is full of ups and downs and sinusoidal motion over 5 generations of video games. Capcom is a company that literally went from the throne to the carpet and had games that no other company could even dream of making, but the company got weaker and weaker and the competitors became so strong that the company was miles behind. In the fifth and sixth generations, when we went to buy a game, we did not pay attention to its name, nor to the picture on it, but only to the yellow text that was the word CAPCOM And we would buy the game immediately after seeing it. You know how much trust a company must have in that the audience only looks for the name of the manufacturer and does not work with the name of the game, nor its image, nor any information about it. Capcom did just that, thanks to geniuses like Shinji Mikami and Hidaki Kamia.
In fact, in the fifth and sixth generations, gamers my age who went to buy a game knew that if it was written on a game, CAPCOM was done, and they were in for a masterpiece that they should definitely buy. The important thing is that you know what games we bought this way? Resifent Evil, Onimusha, Dino Crisis, Street Fighter, amikami, Devil May Cry, Monster Hunter, Bionic Commando, Mega Man and many other titles, each of which had several copies of itself with the highest quality and one better than the other. Capcom was something like Rockstar and Nate Dogg today, but more prolific, better, and more powerful. The company reached the pinnacle of the video game world, but it was time for a free fall. A 7th generation was enough to destroy what Capcom had built.
During the seventh generation, Capcom, which had lost almost all of its powerful and creative gamers and, in fact, its masterminds, not only erased many of its past memories, but also became a company hated by many gamers and fans alike. . The company’s misguided and utterly monetary policies, ignoring the demands of audiences and fans, led to the destruction of a title like Resident Evil in a generation that led Capcom to rebuild the first version. Doyle Micrae was commissioned by a studio outside Capcom, and the most diverse game in the series was created, which was not to the liking of many. The name Onimusha has been completely forgotten and many do not even know what the Dino Crysis series was. Bionic Commando became a low-level game, and a masterpiece like Ekami was completely forgotten and abandoned just because it sold little. These were bunches of flowers that Capcom gave off so quickly in a generation that everything that had been a string for years quickly became cotton and lost all of its credibility.
Of course, now that we’re talking about the company’s downfall, we have to point out that titles like Resident Evil 5 and 6, which were widely protested by fans (for being too action-packed), still performed exceptionally well in terms of sales. They are the best-selling titles at the time of their release. However, the name of this series is so big that even if it has been a lot of action, it is one of the best possible actions and its experience is quite valuable. In fact, the Resident Evil series has never failed financially, and the fact that we are talking about the fall of this series and Capcom in the seventh generation, is more in terms of fans and the game world to the overall approach of the company, otherwise the weakest titles of the big franchises The company is still experiencing great sales and the quality is better than many of its top peer-to-peer games; You should know that Residents Evils 5 and 6 are actually the fifth and sixth best-selling games in Capcom’s history! It can be said that Resident Evil in general is something like Call of Duty that it does not matter how it is and how it gets a score and whether the fans are satisfied with it or not, because its name is so big that it represents a level of standard that is never lower than It does not go and that is why it always sells like Benz!
In any case from the point of view of the fans, Capcom went the wrong way in the seventh generation, but fortunately this was not the end of the matter and the eighth generation was very good and attractive for this company and its fans. In the eighth generation, there were changes to Capcom’s policies that slowly began to rise again, gradually restoring a little of the gamers’ lost trust. Capcom remastered the first version of the Resident Evil series and remastered Akami for the eighth generation. He bravely showed that he is not afraid of change and created the masterpiece of Resident Evil 7, which was a new beginning and a new beginning for the legend of this series, and it was the fresh air that this franchise needed, by returning to the roots of survival horror. Capkam then reconciled us with Onimusha and brought Ibn Siri to the eighth generation. Resident Evil 2 was remade as a completely eighth generation game to become one of the top eighth generation games and one of the greatest survival horrors in history. He then remade the popular third version of Resident Evil and brought Nemesis back to life. The infinitely popular series revived Megaman with a fantastic game. He created a masterpiece called Monster Hunter World, which is one of the best games of the eighth generation. He also took one of the biggest positive steps, upgrading the Doyle MiCray series in the most beautiful way possible, bringing Dante, Nero, and Virgil to the eighth generation with Doyle Micrae 5, creating one of the best hack and shooters in history. He released the thriller title Monster Hunter Rise for Switch and was once again a huge success. Then it was the turn of Resident Evil 8 to take the final step to completely return to the hearts of the fans and create another terrifying survival horror.
The success and resurgence of a large company that has largely lost the trust of its audience will not return overnight and it will need to take the right steps on an ongoing basis. If you take the right step and then sabotage it again and take the right step again, these right steps will not be seen in the face of that harassment and everyone will see it. To do this, a company must, with proper planning for its large franchises, make sure that its next steps are consistently desirable to the fans, so that over a period of time, it can regain their trust and prove to them that It is on the right track. Capcom did a good job during the eighth generation, and it can be said that in the eighth generation, the company did not make any major breakthroughs in its popular franchises, and succeeded by releasing successive titles from both critics and fans alike. They were able to become the capkami that is expected of them again. However, when you own a big name like Resident Evil and Doyle, and you have Monster Hunter, Onimusha, and so on, expectations go up a lot, and everyone expects individual titles to be released from these big franchises. Be worthy of their big name.
If we want to point out the main reasons, and better to say the main games that caused Capcom to regain its credibility in the eighth generation, undoubtedly at the top of them are Resident Evil 7 Biohazard, Resident Evil 2 Remake, Devil May Cry 5 and Monster Hunter World For several years in a row, they received tremendous feedback and with their high sales, they managed to bring Capcom back to the top. Of course, Resident Evil Village was recently added to the list and continued Capcom’s success. It goes without saying that Resident Evil 3 Nemesis was really beautiful and amazing, but less than 5 of these games were welcomed.
The mission has been successful and now Capcom has regained the trust of its fans. Especially those old fans like Banda who literally grew up with the company’s games and were one of those who in the 5th and 6th generations saw the name of Capcom and bought the game immediately. Capcom has experienced ups and downs, and it can be said that it has now reached the summit again and regained its previous success, just like the phoenix that has risen from its ashes again. The company is now at a very good point in its time at the beginning of the ninth generation. One or two big mistakes in the company’s popular franchises are enough to ruin everything again, and on the other hand, one or two powerful moves and one or two other masterpiece games are enough to strengthen the good condition of this company and establish its place in our hearts. After all, we are talking about Capcom, and the executives of this company certainly know very well that our expectations from Capcom are not less than Resident Evil 7, Resident Evil 2 remake and Doyle MyChry 5.
do you know?
At the end of this article, as you know, I would like to mention a few things about Capcom that many of you may not know:
- Do you know what Capcom stands for and where it comes from? Capcom actually stands for CAPsule COMputer Is.
- Capcom was founded in 1979 by Kenzo Tsujimoto.
- Capcom is currently owned by the Tsujimoto family, who own about 22.7% of the company.
- You may want to know what are the titles of all Capcom franchises and how many franchises does this company have? Well, here is the answer. The company has about 28 different franchises including 1942, Strider, Street Fighter, Steel Battalion, Star Gladiator, Sengoku Basara, Rival Schools, Resident Evil, Power Stone, Onimusha, amikami, Monster Hunter, Mega Man, Marvel vs. Capcom, Lost Planet, Ghosts’ n Goblins, Gaist Crusher, Final Fight, Dragon’s Dogma, Dino Crisis, Devil May Cry, Dead Rising, Darkstalkers, Buster Bros. , Breath of Fire, Bionic Commando, Ace Attorney and Viewtiful Joe.
- To date, many studios around the world have been established by former Capcom game developers, most notably Crafts & Meister Studios by Noritaka Funamizu and Katsuhiro Sudo in 2004, Game Republic Studios by Yoshiki Okamoto in 2003. Inti Creates Studio by Takuya Aizu in 1996, Level-5 Comcept Studio by Keiji Inafune in 2010, PlatinumGames Studio by Shinji Mikami, Atsushi Inaba, Hideki Kamiya and Tatsuya Minami in 2007, Tango Gameworks Studio by Shinji Mikami in 2010 UTV Ignition Games was introduced by Sawaki Takeyasu in 2001.
- The best-selling Capcom franchises (top 10) in history include Resident Evil with 117 million copies, Monster Hunter with 75 million copies, Street Fighter with 46 million copies, Mega Man with 37 million copies, Devil May Cry with 24 copies. Million copies, Dead Rising with 14 million copies sold, Marvel Vs. Capcom sold 10 million copies, Onimusha sold 8.4 million copies, Ace Attorney sold 8.2 million copies and Lost Planet sold 6.3 million copies.
- Many may not know that the Megaman series has sold more than 13 million copies of the Doyle May series!
- It is interesting to know that Capcom has more than 100 platinum games (titles that have sold more than one million copies). At the top of these titles, and indeed in the list of the top 10 best-selling titles, are Monster Hunter World games with 17.3 million copies sold, Resident Evil 7: Biohazard with 9.8 million copies sold, Resident Evil 2 Remake with 8.6 million copies sold. Version, Monster Hunter World: Iceborne with 8.2 million copies sold, Resident Evil 5 with 7.9 million copies sold, Resident Evil 6 with 7.9 million copies sold, Monster Hunter Rise with 7.3 million copies sold (new 2021 Released!), Street Fighter II with 6.3 million copies sold (no digital sales), Street Fighter V with 5.8 million copies sold and Resident Evil 2 with 5 million copies sold.
- In the list of 10 best-selling games in Capcom history, there are only 3 franchises, including 5 Resident Evil games, 3 Monster Hunter games and 2 Street Fighter games, and it is strange that there is no Doyle May title.
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