The first version of God of War was supposed to be first person

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The director of the first version of God of War, David Jaffe, has said that he intends to develop the first version of the God of War series in the first person.

The God of War franchise has become one of Sony’s most popular and largest franchises in the history of the video game industry since its first release in 2005. Undoubtedly, if not the most important, one of the most important icons of the PlayStation is the God of War series, for which, fortunately, several sequels have been made, and the latest sequel in this series is God of War: Ragnarok, which is under construction.

However, while the cinematic style of the game and the camera angles used in the narrative of the series’ epic scenes are well known, David Jeffy, the director of the first version of the series, has now revealed that at some point in making the team play The developer intended to make God of War a first-person experience.

The first version of God of War

Talking to his fans about his time on the PlayStation 2 Classic, he explained in a video on his YouTube channel that he had been planning for months and was planning to release the first version. God of War To develop in the first person because he did not want Kratos to drown in a sea of ​​different enemies that he will face and confuse the gamer.

In fact, he said he was inspired by the Maken X Dreamcast platform game, which provided a great combat system for the time.

Personally, I thought that using this method, we would have a unique game with sublime features. However, after much research, we realized that using a first-person camera, we can not instill in gamers the feeling of struggle and excitement we want. So it was decided to develop the game in the third person.

God of War: Ragnarok will be released at unknown intervals from 2022 for the PlayStation 4 and PlayStation 5 platforms.

What do you think of GGROLER’s regular companions in this regard? Do you think a first-person camera is better for God of War or a third-person? Share your comments and suggestions with us.

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